The Department of Human Environment and Design’s curriculum is comprised of foundational courses that teach basic modeling skills and principles necessary for design planning and execution; more intensive courses that teach professional knowledge related to products, fashion, and visual design based on design philosophies and methodologies; courses that teach knowledge applicable to various design fields; and practicum courses that provide students with hands-on training to develop their professional design skills.
|Design-based Knowledge||Common Basic Subjects||Integrated Design Field||Specific Major Field|
|Integrated technology||Fashion Design||Communication Design||Product Design|
|Introduction to Design||Observation & Expression||Design Research||2D Digital Design||Fashion Illustration||Basic Communication Design||Basic Product Design|
|History of Modern Design||Design Materials||Integrated Design Planning||Photo and Video Design||Surface Design for Fashion||Typography Design||3D Digital Design|
|Design Trend||Light and Color Design||Visual Merchandising||Interaction Design||Basic Fashion Design||Brand Design||Advanced Product Design|
|Integrated Design Studio for Degree Show 1||Interactive Media Design||Digital Pattern Design||Information Design||
/Consumer Product Design
|Design Business||Design Internship||Integrated Design Studio for Degree Show 2||User Experience and Interface Design||Fashion Design||Advertising Design||Design for Sustainability|
|Design and Culture||
|Digital Fashion Design||Communication Design||Product-Service System Design|
Design and Culture / 3 credits
The goal of this program is to teach students how to understand modern design and how it is changing by teaching about various design concepts.
Introduction to Design / 3 credits
Teaches basic design theories, characteristics of various design fields, and modern design trends to broaden students’ understanding of human-oriented design.
History of Modern Design / 3 credits
Teaches 20th-century design from a historical perspective and explores the relationship between changes in the sociocultural environment and design as well as their meaning through examples from various design fields.
Design Trend / 3 credits
Explores contemporary paradigms and trends; how they change with politics, the economy, society, and culture; and predicts future design trends by analyzing consumption trends, lifestyle changes, and their relevance to various design fields.
Design Aesthetics / 3 credits
Teaches how aesthetic concepts are formed by social and cultural factors to enable students to understand and evaluate design.
Design Business / 3 credits
Teaches students through theory and case studies how to identify business opportunities as designers based on an understanding of the overall business environment and how to develop design, marketing, and business strategies around them.
Observation & Expression / 3 credits
Teaches basic skills for analyzing subjects by identifying their characteristics, expressing them visually, and conducting various modeling activities based on those observations.
Design Materials / 3 credits
This course introduces a diverse range of design materials and explores concepts of form and surface through hands-on experimental projects engaging various materials. In-depth discussion about students’ work, including concepts, materials, form, and technical choices, is integral to the course.
Light and Color Design / 3 credits
Teaches color characteristics and relevant color-related sensibilities through theory and practice to help students develop the ability to effectively use color in various design fields and explore culture as expressed through color.
Design Internship / 3 credits
Students work in major-related businesses during vacation periods to link their academic studies with real-world applications.
Design Research / 3 credits
Teaches about the entire design planning process, from idea development to commercialization, and related methods to teach students the innovative design planning skills they need to engage in integrated design.
Integrated Design Planning / 3 credits
Enables students to conduct integrated design planning, including for brands and concepts, by teaching basic integrated design concepts and methods, how to comprehensively plan and execute design, and how to conduct marketing and business in various product, fashion, and visual fields. Prerequisite: at least two major courses.
Visual Merchandising / 3 credits
Teaches the purpose and process of visual merchandising design, which is an integrated design marketing activity, and provides students with opportunities to plan and implement visual marketing design elements in commercial spaces that align with product planning and sales strategies.
Integrated Design Studio for Degree Show 1 / 4 credits
Through an integrated approach to design, students will plan, develop, and produce graduation projects individually or as a group, as well as comprehensively plan an exhibition for effective communication of their work. *Prerequisite: Integrated Design Planning (formerly Integrated Design Studio).
Integrated Design Studio for Degree Show 2 / 4 credits
Students complete their graduation project through an integrated approach and conduct exhibition design and promotion for it. Students will experience the overall design process, giving them the foundational skills of an integrated designer. *Prerequisite: Integrated Design Studio for Degree Show 1.
2D Digital Design / 3 credits
Students will explore relevant 2D graphic tools (such as Illustrator, Photoshop, and InDesign) and conduct design exercises and projects to cultivate his/her creative ability to utilize the digital tools to the design practice.
Photo and Video Design / 3 credits
Teaches image and video planning and design techniques that serve as essential tools for many design processes and how to communicate through images to improve students’ design capabilities.
Interaction Design / 3 credits
Designs and services are gradually being integrated and dematerialized while intangible interactions between people and their environments and related services are being redesigned. Based on an understanding of these environmental changes, students will develop their ability to plan, develop, and produce integrated, interactive services and products.
User Experience and Interface Design / 3 credits
Teaches about the relationship between humans and objects and how interfaces enable interactions between them and provides students with opportunities to apply their knowledge by designing interfaces for various products and systems.
Fashion Illustration / 3 credits
Teaches practical creative expression methods in line with design characteristics and fashion sensibilities and in various media. Students learn various expression techniques of fashion illustration according to the proportion of the human body and the characteristics of the material.
Surface Design for Fashion / 3 credits
Teaches fashion material planning theory and fashion design execution through craft-style modeling using various materials and processing techniques. Students learn various ways of using materials and how to broaden the scope of their modeling work.
Basic Fashion Design / 3 credits
Teaches basic fashion design skills through studies on foundational fashion design theories and concepts, such as how to make patterns and choose fabrics and supporting materials, techniques needed to make clothes, and how to develop and produce creative fashion designs.
Digital Pattern Design / 3 credits
This course cultivates fashion design capabilities by learning creative pattern design methods based on virtual fitting systems. Students acquire basic knowledge of digital fashion design through digital pattern design.
Fashion Design / 3 credits
Teaches advanced fashion design methodology to develop divergent thinking and creative fashion design. This course deals with making differential fashion design concepts, organizing and developing their fashion design collections.
Digital Fashion Design / 3 credits
Teaches how to use computers during each stage of the fashion design process, including design, image creation, fashion illustration, schematization, and DTP planning, and other digital elements of fashion design.
Basic Communication Design / 3 credits
In this foundational communication design course, students will explore design elements and principles while actually engaging in comprehensive communication design exercises and projects to convey ideas and information using words and images.
Typography Design / 3 credits
Teaches the function of typography changes according to the characteristics of the information being conveyed and surrounding images based on theoretical studies about how the form and function of typographical characters serve as communication tools and provides students with practical design typography opportunities to express information using various visual media.
Brand Design / 3 credits
This course teaches about brand and communication design and how to design identities for precise brand communication through theory and practice, including developing new brands based on real-world social needs research.
Information Design / 3 credits
The course explores the concepts and principles of information design. This course deals with the organization and analyzation of data, and the concepts and methods of visualizing information using information structure and visual systems. Students will work on projects which communicate complex information through visual elements dealing with a wide range of media and contexts.
Advertising Design / 3 credits
This course teaches how to plan, visually express, and deliver public service and commercial advertisements by analyzing real-world examples and develops students’ strategic planning and visual expression abilities to enable them to deliver advertisement messages by teaching them about the characteristics of contemporary advertising media and practices related to each medium.
Communication Design / 3 credits
This is a comprehensive communication design course in which students will freely conduct creative design projects involving visual image integration to grow their portfolios to support them in their future professions.
Basic Product Design / 3 credits
Teaches basic product design techniques by having students designing various products based on product design principles and consumer wants and needs.
3D Digital Design / 3 credits
Offers project-centered education that teaches how to digitally design products and use prototyping technologies, such as 3D CAD.
Advanced Product Design / 3 credits
Teaches creative and experimental product planning, design, and commercialization based on an understanding of the complete design process. *Prerequisite: Basic Product Design
Furniture/Consumer Product Design / 3 credits
Provides students with the opportunity to design various products, such as furniture, equipment, tableware, and lighting, that are used in daily life based on an understanding of contemporary culture; teaches students about different types of furniture and their characteristics; and provides students with hands-on training to enable them to understand the structure, form, and production methods of furniture and household goods and develop the ability to design creative and experimental furniture and household products.
Design for Sustainability / 3 credits
Introduces how design helps create a sustainable society by examining the unsustainable cultures and activities of contemporary societies, exploring the cases of sustainable design, and presenting design interventions that deal with the social and environmental problems.
Product-Service System Design / 3 credits
Teaches product-service system concepts and their real-world application, how such systems are designed, and related methods and tools through experiments and projects. This is an interdisciplinary course that teaches and uses knowledge from various fields, including design, engineering, business management, and marketing.